Possible Worlds in Video Games
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is orie...
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| Natura: | Online |
| Lingua: | inglese |
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Play Story Press
2026
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| Soggetti: | |
| Accesso online: | ONIX_20260529T152920_9781300896340_23 |
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| _version_ | 1869530455118708736 |
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| author | Planells de la Maza, Antonio José |
| author_browse | Planells de la Maza, Antonio José |
| author_facet | Planells de la Maza, Antonio José |
| author_sort | Planells de la Maza, Antonio José |
| collection | Directory of Open Access Books |
| description | In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems. |
| format | Online |
| id | doab-20.500.12854ir-176946 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2026 |
| publishDateRange | 2026 |
| publishDateSort | 2026 |
| publisher | Play Story Press |
| publisherStr | Play Story Press |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1769462026-05-29T13:37:21Z Possible Worlds in Video Games Planells de la Maza, Antonio José Games Narratives Education Philosophy thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBV Virtual worlds In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems. 2026-05-29T13:37:20Z 2026-05-29T13:37:20Z 2024 book ONIX_20260529T152920_9781300896340_23 9781300896340 9781300896357 https://directory.doabooks.org/handle/20.500.12854/176946 eng image/png Attribution-NonCommercial-NoDerivatives 4.0 International https://playstorypress.org/books/possible-worlds-in-video-games-from-classic-narrative-to-meaningful-actions/ https://works.hcommons.org/records/ypmx5-fh827/files/Possible-Worlds-in-Video-Games-Repository.pdf?download=1 Play Story Press Play Story Press 10.17613/ypmx5-fh827 10.17613/ypmx5-fh827 b81bccd1-e4f6-45a3-a336-f32dd4e6af5d 9781300896340 9781300896357 Play Story Press Pittsburgh, PA open access |
| spellingShingle | Games Narratives Education Philosophy thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBV Virtual worlds Planells de la Maza, Antonio José Possible Worlds in Video Games |
| title | Possible Worlds in Video Games |
| title_full | Possible Worlds in Video Games |
| title_fullStr | Possible Worlds in Video Games |
| title_full_unstemmed | Possible Worlds in Video Games |
| title_short | Possible Worlds in Video Games |
| title_sort | possible worlds in video games |
| topic | Games Narratives Education Philosophy thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBV Virtual worlds |
| topic_facet | Games Narratives Education Philosophy thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBV Virtual worlds |
| url | ONIX_20260529T152920_9781300896340_23 |
| work_keys_str_mv | AT planellsdelamazaantoniojose possibleworldsinvideogames |