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Living and Learning with New Media
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The Class
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Perspectivas educacionais e novas demandas
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Memes e educação na cibercultura
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The Future of Learning Institutions in a Digital Age
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Young People, Ethics, and the New Digital Media
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The Civic Potential of Video Games
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Confronting the Challenges of Participatory Culture
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Kids and Credibility
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Hanging Out, Messing Around, and Geeking Out
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Cutting-Edge Innovations in Teaching, Leadership, Technology, and Assessment
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Partizipative Mediendidaktik
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Flipped Classroom im Physikunterricht
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Computational Thinking Education in K–12
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A New Perspective on Education in the Digital Age
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Die Entwicklung der Professionellen Unterrichtswahrnehmung im Lehr-Lern-Labor Seminar
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Uso del software GeoGebra en el aprendizaje de las funciones cuadráticas
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Competencias digitales y autorregulación para el aprendizaje en estudiantes universitarios
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CHEMIE PUR – Unterrichten in der Natur
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The Future of Scholarly Publishing
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The Class
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Humanities in the Time of AI
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Getting Early Childhood Educators Up and Running
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How Much and What Kind?
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Moving Beyond Screen Time
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Topic: Impact of science and technology on society
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Topic: thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science a...
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Design Justice
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Access Denied
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The Future of the Curriculum
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The Future of Learning Institutions in a Digital Age
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Young People, Ethics, and the New Digital Media
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Against Reduction
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Digital_Humanities
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The Digital Rights Movement
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Making & Doing
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The Civic Potential of Video Games
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Technology and Social Inclusion
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Critical Perspectives on Open Development
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Living and Learning with New Media
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The Good Drone
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Assetization
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Repairing Infrastructures
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Good Faith Collaboration
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Technoscientific Globalisation from Below
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Confronting the Challenges of Participatory Culture
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Kids and Credibility
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Documentarity
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Technology of the Oppressed
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Participatory Politics
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Topic: Educational equipment and technology, computer-aided learning (CAL)
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We Used to Wait
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The Future of Learning Institutions in a Digital Age
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Young People, Ethics, and the New Digital Media
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The Civic Potential of Video Games
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New Digital Media and Learning as an Emerging Area and "Worked Examples" as One Way Forward
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Living and Learning with New Media
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Perspectivas educacionais e novas demandas
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Evaluation and Credentialing in Digital Music Communities
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The Future of Thinking
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A New Perspective on Education in the Digital Age
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The Class
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Confronting the Challenges of Participatory Culture
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Kids and Credibility
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Academic Coaching in Modern Online Education
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Memes e educação na cibercultura
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Autor: Ito, Mizuko
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Autor: Bittanti, Matteo
Autor: boyd, danah
Autor: Stephenson, Becky Herr
Autor: Lange, Patricia G.
Autor: Pascoe, C. J.
Autor: Robinson, Laura
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Hanging Out, Messing Around, and Geeking Out
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Living and Learning with New Media
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Hanging Out, Messing Around, and Geeking Out
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Affinity Online
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Autor: Horst, Heather A.
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Autor: Bittanti, Matteo
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Autor: Stephenson, Becky Herr
Autor: Lange, Patricia G.
Autor: Pascoe, C. J.
Autor: Robinson, Laura
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Hanging Out, Messing Around, and Geeking Out
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Living and Learning with New Media
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Hanging Out, Messing Around, and Geeking Out
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