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Pwnc: Educational equipment and technology, computer-aided learning (CAL)
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Pwnc: bic Book Industry Communication::J Society & social sciences::JN Education::JNV Educational eq...
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The Civic Potential of Video Games
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Pwnc: Impact of science and technology on society
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Pwnc: thema EDItEUR::J Society and Social Sciences::JN Education::JNV Educational equipment and tech...
Pwnc: thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science an...
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The Civic Potential of Video Games
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Awdur: Evans, Chris
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The Civic Potential of Video Games
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Awdur: Kahne, Joseph
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The Civic Potential of Video Games
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Eitemau Tebyg: The Civic Potential of Video Games
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Gweld Cofnod
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Confronting the Challenges of Participatory Culture
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Kids and Credibility
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The Future of Learning Institutions in a Digital Age
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Young People, Ethics, and the New Digital Media
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Living and Learning with New Media
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CHEMIE PUR – Unterrichten in der Natur
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The Class
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Perspectivas educacionais e novas demandas
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Memes e educação na cibercultura
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Hanging Out, Messing Around, and Geeking Out
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Cutting-Edge Innovations in Teaching, Leadership, Technology, and Assessment
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Partizipative Mediendidaktik
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Flipped Classroom im Physikunterricht
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Computational Thinking Education in K–12
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A New Perspective on Education in the Digital Age
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Die Entwicklung der Professionellen Unterrichtswahrnehmung im Lehr-Lern-Labor Seminar
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Uso del software GeoGebra en el aprendizaje de las funciones cuadráticas
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Competencias digitales y autorregulación para el aprendizaje en estudiantes universitarios
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The Future of Scholarly Publishing
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Getting Early Childhood Educators Up and Running
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How Much and What Kind?
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Moving Beyond Screen Time
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Humanities in the Time of AI
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The Class
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Blaenorol
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