The Art of Spatial Illusion
Contemporary art, entertainment, and architecture cultures offer a growing amount of digitally mediated spatial experiences, situated either in the metaverse (e.g. VR) or location-based in physical realms (e.g. AR), increasingly powered by generative systems (e.g. AI). Are such spatially “immersive...
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| 格式: | Online |
| 語言: | 英语 |
| 出版: |
Taylor & Francis
2024
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| 主題: | |
| 在線閱讀: | https://library.oapen.org/handle/20.500.12657/95778 |
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| _version_ | 1869522908187983872 |
|---|---|
| author | Koeck, Richard |
| author_browse | Koeck, Richard |
| author_facet | Koeck, Richard |
| author_sort | Koeck, Richard |
| collection | Directory of Open Access Books |
| description | Contemporary art, entertainment, and architecture cultures offer a growing amount of digitally mediated spatial experiences, situated either in the metaverse (e.g. VR) or location-based in physical realms (e.g. AR), increasingly powered by generative systems (e.g. AI). Are such spatially “immersive experiences” a new phenomenon and dependent on digital innovation?
The Art of Spatial Illusion: Immersive Encounters between People, Media, and Place is an insightful exploration of the evolving relationship between humans, media, and spatial environments, tracing their progression from the Renaissance, via Modernity and Postmodernity, to today’s digital age. The author offers a compelling reading and re-evaluation of architectural history and media theory, drawing connections between historical practices, technological innovations, and contemporary immersive experiences.
Inspired by scholars such as Walter Benjamin and Jean Baudrillard, the book discusses how technological advancements have transformed our situatedness in “image-spaces”, highlighting the shift from material authenticity to digital reproductions. The book is structured into four parts – The Surface, The Stage, The Interface, and The Hybrid – each exploring different aspects of spatial illusions and their implications. It offers a critical perspective on the creation of architectural, immersive environments, examining the motivations behind them and their broader cultural and political contexts.
Richly illustrated and deeply researched, The Art of Spatial Illusion is an essential reading for anyone interested in architecture and art as well as media archaeology, history, and theory. Seeing new, thought-provoking architectural propositions emerging on our horizon, the author provides a comprehensive understanding of how immersive experiences shape our perception of reality. |
| format | Online |
| id | doab-20.500.12854ir-148274 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2024 |
| publishDateRange | 2024 |
| publishDateSort | 2024 |
| publisher | Taylor & Francis |
| publisherStr | Taylor & Francis |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1482742025-07-21T15:45:09Z The Art of Spatial Illusion Koeck, Richard planning,urban,media archaeology,representation,VR,place-making,spatial illusion,AR,media theory,spatial environments,digital technology,virtual reality thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects Contemporary art, entertainment, and architecture cultures offer a growing amount of digitally mediated spatial experiences, situated either in the metaverse (e.g. VR) or location-based in physical realms (e.g. AR), increasingly powered by generative systems (e.g. AI). Are such spatially “immersive experiences” a new phenomenon and dependent on digital innovation? The Art of Spatial Illusion: Immersive Encounters between People, Media, and Place is an insightful exploration of the evolving relationship between humans, media, and spatial environments, tracing their progression from the Renaissance, via Modernity and Postmodernity, to today’s digital age. The author offers a compelling reading and re-evaluation of architectural history and media theory, drawing connections between historical practices, technological innovations, and contemporary immersive experiences. Inspired by scholars such as Walter Benjamin and Jean Baudrillard, the book discusses how technological advancements have transformed our situatedness in “image-spaces”, highlighting the shift from material authenticity to digital reproductions. The book is structured into four parts – The Surface, The Stage, The Interface, and The Hybrid – each exploring different aspects of spatial illusions and their implications. It offers a critical perspective on the creation of architectural, immersive environments, examining the motivations behind them and their broader cultural and political contexts. Richly illustrated and deeply researched, The Art of Spatial Illusion is an essential reading for anyone interested in architecture and art as well as media archaeology, history, and theory. Seeing new, thought-provoking architectural propositions emerging on our horizon, the author provides a comprehensive understanding of how immersive experiences shape our perception of reality. 2024-12-10T04:35:12Z 2024-12-10T04:35:12Z 2024-12-09T10:25:08Z 2025 book https://library.oapen.org/handle/20.500.12657/95778 9781315171166 9781138045545 9781138045569 https://directory.doabooks.org/handle/20.500.12854/148274 eng open access Taylor & Francis Routledge 10.4324/9781315171166 10.4324/9781315171166 fa69b019-f4ee-4979-8d42-c6b6c476b5f0 Chapter 3 19th c. Panoramic Precision 9781315171166 9781138045545 9781138045569 Routledge open access |
| spellingShingle | planning,urban,media archaeology,representation,VR,place-making,spatial illusion,AR,media theory,spatial environments,digital technology,virtual reality thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects Koeck, Richard The Art of Spatial Illusion |
| title | The Art of Spatial Illusion |
| title_full | The Art of Spatial Illusion |
| title_fullStr | The Art of Spatial Illusion |
| title_full_unstemmed | The Art of Spatial Illusion |
| title_short | The Art of Spatial Illusion |
| title_sort | art of spatial illusion |
| topic | planning,urban,media archaeology,representation,VR,place-making,spatial illusion,AR,media theory,spatial environments,digital technology,virtual reality thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects |
| topic_facet | planning,urban,media archaeology,representation,VR,place-making,spatial illusion,AR,media theory,spatial environments,digital technology,virtual reality thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects thema EDItEUR::A The Arts::AM Architecture thema EDItEUR::A The Arts::AM Architecture::AMX History of architecture thema EDItEUR::A The Arts::AM Architecture::AMV Landscape architecture and design::AMVD City and town planning: architectural aspects |
| url | https://library.oapen.org/handle/20.500.12657/95778 |
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