Chapter 3 19th c. Panoramic Precision

Contemporary art, entertainment, and architecture cultures offer a growing amount of digitally mediated spatial experiences, situated either in the metaverse (e.g. VR) or location-based in physical realms (e.g. AR), increasingly powered by generative systems (e.g. AI). Are such spatially “immersive...

Deskribapen osoa

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Xehetasun bibliografikoak
Egile nagusia: Koeck, Richard
Formatua: Online
Hizkuntza:ingelesa
Argitaratua: Taylor & Francis 2024
Gaiak:
Sarrera elektronikoa:https://library.oapen.org/handle/20.500.12657/95779
Etiketak: Etiketa erantsi
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