Cinematic Images
The interplay of physical embodiment and digital images is getting enhanced by new media interfaces. The postmodern condition of media communication turns into a mode of hyper-aesthetics, and immersive image technologies – like cinematic images – enable a completely novel form of image aesthetics an...
Sábháilte in:
| Formáid: | Online |
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| Teanga: | Béarla |
| Foilsithe / Cruthaithe: |
Büchner-Verlag
2025
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| Ábhair: | |
| Rochtain ar líne: | https://library.oapen.org/handle/20.500.12657/95977 |
| Clibeanna: |
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
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| _version_ | 1869531419945992192 |
|---|---|
| collection | Directory of Open Access Books |
| description | The interplay of physical embodiment and digital images is getting enhanced by new media interfaces. The postmodern condition of media communication turns into a mode of hyper-aesthetics, and immersive image technologies – like cinematic images – enable a completely novel form of image aesthetics and user interaction with the cinematic image structures. »Cinematic Images« contributes to the wide range of the hyper-aesthetic image discourse to connect the concept of cinematic depiction, digital design and software imagery with the approaches in modern media theory, philosophy, perceptual theory, aesthetics, computer graphics and art theory as well as the complex range of image science. This volume monitors and discusses the relation of images and technological evolution in the context of cinematic images within the perspective of an autonomous image science. |
| format | Online |
| id | doab-20.500.12854ir-149843 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2025 |
| publishDateRange | 2025 |
| publishDateSort | 2025 |
| publisher | Büchner-Verlag |
| publisherStr | Büchner-Verlag |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1498432025-07-21T15:45:23Z Cinematic Images Grabbe, Lars Christian Rupert-Kruse, Patrick Schmitz, Norbert M. image technologies, media technologies, film history, computer-generated aesthetics, film theory, post-cinematic era, digital image, video game technologies, TikTok duet, visual media, diversity, digital art, image science, digital turn, post-cinema, moving images, digital film production, Pixar films, CGI, film aesthetics thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking The interplay of physical embodiment and digital images is getting enhanced by new media interfaces. The postmodern condition of media communication turns into a mode of hyper-aesthetics, and immersive image technologies – like cinematic images – enable a completely novel form of image aesthetics and user interaction with the cinematic image structures. »Cinematic Images« contributes to the wide range of the hyper-aesthetic image discourse to connect the concept of cinematic depiction, digital design and software imagery with the approaches in modern media theory, philosophy, perceptual theory, aesthetics, computer graphics and art theory as well as the complex range of image science. This volume monitors and discusses the relation of images and technological evolution in the context of cinematic images within the perspective of an autonomous image science. 2025-01-16T09:57:56Z 2025-01-16T09:57:56Z 2024-12-18T15:17:42Z 2024 book https://library.oapen.org/handle/20.500.12657/95977 9783963173981 https://directory.doabooks.org/handle/20.500.12854/149843 eng Yearbook of Moving Image Studies open access image/jpeg Attribution-ShareAlike 4.0 International https://library.oapen.org/bitstream/20.500.12657/95977/8/9783963179679_oa.pdf Büchner-Verlag 10.14631/978-3-96317-967-9 10.14631/978-3-96317-967-9 2057a33c-abe5-474a-b271-9acaf528f719 9783963173981 151 Marburg open access |
| spellingShingle | image technologies, media technologies, film history, computer-generated aesthetics, film theory, post-cinematic era, digital image, video game technologies, TikTok duet, visual media, diversity, digital art, image science, digital turn, post-cinema, moving images, digital film production, Pixar films, CGI, film aesthetics thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking Cinematic Images |
| title | Cinematic Images |
| title_full | Cinematic Images |
| title_fullStr | Cinematic Images |
| title_full_unstemmed | Cinematic Images |
| title_short | Cinematic Images |
| title_sort | cinematic images |
| topic | image technologies, media technologies, film history, computer-generated aesthetics, film theory, post-cinematic era, digital image, video game technologies, TikTok duet, visual media, diversity, digital art, image science, digital turn, post-cinema, moving images, digital film production, Pixar films, CGI, film aesthetics thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking |
| topic_facet | image technologies, media technologies, film history, computer-generated aesthetics, film theory, post-cinematic era, digital image, video game technologies, TikTok duet, visual media, diversity, digital art, image science, digital turn, post-cinema, moving images, digital film production, Pixar films, CGI, film aesthetics thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society thema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society thema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDB Internet guides and online services::UDBS Social media / social networking |
| url | https://library.oapen.org/handle/20.500.12657/95977 |