Gry komputerowe: ryzykowna dwunasta muza? Identyfikacja psychologicznych aspektów problemowego grania

The publication introduces the reader to the problem of computer games. The author explains the important differences between platforms and types of games, describes the profile of a Polish player and the main principles of e-sport, i.e. competitive professional players in virtual games, the role of...

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Detalles Bibliográficos
Autor Principal: Grajewski, Piotr
Formato: Online
Idioma:polaco
Publicado: University of Warsaw Press 2025
Subjects:
Acceso en liña:https://directory.doabooks.org/handle/20.500.12854/169322
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Summary:The publication introduces the reader to the problem of computer games. The author explains the important differences between platforms and types of games, describes the profile of a Polish player and the main principles of e-sport, i.e. competitive professional players in virtual games, the role of the gaming industry in the economy and the positive and negative consequences of gaming. As a psychologist dealing with behavioural addictions, he presents the results of his own research concerning so called problem gaming, identifies the symptoms, gives diagnostic criteria, risk factors, development mechanisms and analyses the role of games in addictions and shows methods of treatment.