Learning, Education & Games: Volume One
This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing games for learning. This book provides the latest research and techniques for designing games for a variety of curricular needs--including STEM, literacy learning, hist...
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| Materyal Türü: | Online |
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| Dil: | İngilizce |
| Baskı/Yayın Bilgisi: |
Play Story Press
2026
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| Konular: | |
| Online Erişim: | ONIX_20260529T152920_9781300068648_13 |
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| _version_ | 1869528448215547904 |
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| collection | Directory of Open Access Books |
| description | This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing games for learning. This book provides the latest research and techniques for designing games for a variety of curricular needs--including STEM, literacy learning, history education, music, and computational, ethical, and critical thinking. The book also delves into specific design issues, such as aligning goals, designing for an audience, playtesting, and assessment. Each chapter provides an overview of the relevant frameworks and research findings, as well as practical case studies and useful resources. This book is the first in a series written and edited by members of the Learning, Education, and Games (LEG) special interest group of the IGDA (International Game Developers Association). |
| format | Online |
| id | doab-20.500.12854ir-176936 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2026 |
| publishDateRange | 2026 |
| publishDateSort | 2026 |
| publisher | Play Story Press |
| publisherStr | Play Story Press |
| record_format | ojs |
| spelling | doab-20.500.12854ir-1769362026-05-29T13:36:47Z Learning, Education & Games: Volume One Schrier, Karen Learning Education Games Best practices Design thema EDItEUR::J Society and Social Sciences::JN Education::JNT Teaching skills and techniques::JNTR Play-based learning This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing games for learning. This book provides the latest research and techniques for designing games for a variety of curricular needs--including STEM, literacy learning, history education, music, and computational, ethical, and critical thinking. The book also delves into specific design issues, such as aligning goals, designing for an audience, playtesting, and assessment. Each chapter provides an overview of the relevant frameworks and research findings, as well as practical case studies and useful resources. This book is the first in a series written and edited by members of the Learning, Education, and Games (LEG) special interest group of the IGDA (International Game Developers Association). 2026-05-29T13:36:46Z 2026-05-29T13:36:46Z 2025 book ONIX_20260529T152920_9781300068648_13 9781300068648 https://directory.doabooks.org/handle/20.500.12854/176936 eng image/png Attribution-NonCommercial-NoDerivatives 4.0 International https://playstorypress.org/books/learning-education-games-volume-one/ https://works.hcommons.org/records/2fq9m-1dr96/files/LEG-1-Repository.pdf?download=1 Play Story Press Play Story Press 10.17613/yxcze-j7f92 10.17613/yxcze-j7f92 b81bccd1-e4f6-45a3-a336-f32dd4e6af5d 9781300068648 Play Story Press Pittsburgh, PA open access |
| spellingShingle | Learning Education Games Best practices Design thema EDItEUR::J Society and Social Sciences::JN Education::JNT Teaching skills and techniques::JNTR Play-based learning Learning, Education & Games: Volume One |
| title | Learning, Education & Games: Volume One |
| title_full | Learning, Education & Games: Volume One |
| title_fullStr | Learning, Education & Games: Volume One |
| title_full_unstemmed | Learning, Education & Games: Volume One |
| title_short | Learning, Education & Games: Volume One |
| title_sort | learning education games volume one |
| topic | Learning Education Games Best practices Design thema EDItEUR::J Society and Social Sciences::JN Education::JNT Teaching skills and techniques::JNTR Play-based learning |
| topic_facet | Learning Education Games Best practices Design thema EDItEUR::J Society and Social Sciences::JN Education::JNT Teaching skills and techniques::JNTR Play-based learning |
| url | ONIX_20260529T152920_9781300068648_13 |