Playful Materialities
Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magic...
Đã lưu trong:
| Định dạng: | Online |
|---|---|
| Ngôn ngữ: | Tiếng Anh |
| Được phát hành: |
transcript Verlag
2022
|
| Những chủ đề: | |
| Truy cập trực tuyến: | ONIX_20220916_9783839462003_2 |
| Các nhãn: |
Không có thẻ, Là người đầu tiên thẻ bản ghi này!
|
| _version_ | 1869528309289713664 |
|---|---|
| collection | Directory of Open Access Books |
| description | Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization. |
| format | Online |
| id | doab-20.500.12854ir-92428 |
| institution | Directory of Open Access Books |
| language | eng |
| publishDate | 2022 |
| publishDateRange | 2022 |
| publishDateSort | 2022 |
| publisher | transcript Verlag |
| publisherStr | transcript Verlag |
| record_format | ojs |
| spelling | doab-20.500.12854ir-924282025-01-30T08:17:55Z Playful Materialities Beil, Benjamin Freyermuth, Gundolf S. Schmidt, Hanns Christian Rusch, Raven Games Play Materiality Media Culture Popular Culture Computer Games Media Aesthetics Digital Media Media Studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization. 2022-09-22T04:21:13Z 2022-09-22T04:21:13Z 2022-09-16T13:08:27Z 2022 book ONIX_20220916_9783839462003_2 https://library.oapen.org/handle/20.500.12657/58420 9783839462003 9783837662009 9783732862009 https://directory.doabooks.org/handle/20.500.12854/92428 eng Bild und Bit. Studien zur digitalen Medienkultur open access image/jpeg image/jpeg Attribution-ShareAlike 4.0 International Attribution-ShareAlike 4.0 International https://library.oapen.org/bitstream/20.500.12657/58420/1/9783839462003.pdf https://library.oapen.org/bitstream/20.500.12657/58420/1/9783839462003.pdf transcript Verlag transcript Verlag 10.1515/9783839462003 10.1515/9783839462003 7e97f9b9-be2b-4d9c-a928-3c8ebdfa443c 0d163944-ed91-4ae1-bd14-18094479a965 9783839462003 9783837662009 9783732862009 transcript Verlag 404 Bielefeld 16TOA002 open access |
| spellingShingle | Games Play Materiality Media Culture Popular Culture Computer Games Media Aesthetics Digital Media Media Studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies Playful Materialities |
| title | Playful Materialities |
| title_full | Playful Materialities |
| title_fullStr | Playful Materialities |
| title_full_unstemmed | Playful Materialities |
| title_short | Playful Materialities |
| title_sort | playful materialities |
| topic | Games Play Materiality Media Culture Popular Culture Computer Games Media Aesthetics Digital Media Media Studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies |
| topic_facet | Games Play Materiality Media Culture Popular Culture Computer Games Media Aesthetics Digital Media Media Studies thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies |
| url | ONIX_20220916_9783839462003_2 |