Chapter Dalla progettazione alla fruizione di un video a 360°

The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360°...

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التفاصيل البيبلوغرافية
المؤلف الرئيسي: Luzzi, Damiana
التنسيق: Online
اللغة:الإيطالية
منشور في: Firenze University Press 2022
الموضوعات:
الوصول للمادة أونلاين:ONIX_20221222_9788855186469_58
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author Luzzi, Damiana
author_browse Luzzi, Damiana
author_facet Luzzi, Damiana
author_sort Luzzi, Damiana
collection Directory of Open Access Books
description The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360° video, illustrating the template for the analysis of the didactic context and the various storyboards that are functional to the design.
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spelling doab-20.500.12854ir-956202025-08-13T13:42:16Z Chapter Dalla progettazione alla fruizione di un video a 360° Luzzi, Damiana design of a 360° video ADDIE model didactic context storyboards accessibility thema EDItEUR::A The Arts thema EDItEUR::A The Arts The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360° video, illustrating the template for the analysis of the didactic context and the various storyboards that are functional to the design. 2022-12-23T04:06:04Z 2022-12-23T04:06:04Z 2022-12-22T16:06:51Z 2022 chapter ONIX_20221222_9788855186469_58 2704-5919 https://library.oapen.org/handle/20.500.12657/60396 9788855186469 https://directory.doabooks.org/handle/20.500.12854/95620 ita Studi e saggi open access image/jpeg image/jpeg Attribution 4.0 International Attribution 4.0 International https://library.oapen.org/bitstream/20.500.12657/60396/1/10_36253_978-88-5518-646-9_06.pdf https://library.oapen.org/bitstream/20.500.12657/60396/1/10_36253_978-88-5518-646-9_06.pdf Firenze University Press 10.36253/978-88-5518-646-9.06 10.36253/978-88-5518-646-9.06 2ec4474d-93b1-4cfa-b313-9c6019b51b1a 9788855186469 12 Florence open access
spellingShingle design of a 360° video
ADDIE model
didactic context
storyboards
accessibility
thema EDItEUR::A The Arts
thema EDItEUR::A The Arts
Luzzi, Damiana
Chapter Dalla progettazione alla fruizione di un video a 360°
title Chapter Dalla progettazione alla fruizione di un video a 360°
title_full Chapter Dalla progettazione alla fruizione di un video a 360°
title_fullStr Chapter Dalla progettazione alla fruizione di un video a 360°
title_full_unstemmed Chapter Dalla progettazione alla fruizione di un video a 360°
title_short Chapter Dalla progettazione alla fruizione di un video a 360°
title_sort chapter dalla progettazione alla fruizione di un video a 360°
topic design of a 360° video
ADDIE model
didactic context
storyboards
accessibility
thema EDItEUR::A The Arts
thema EDItEUR::A The Arts
topic_facet design of a 360° video
ADDIE model
didactic context
storyboards
accessibility
thema EDItEUR::A The Arts
thema EDItEUR::A The Arts
url ONIX_20221222_9788855186469_58
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