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Playthings and Playtimes
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Professors at Play ONLINE Playbook
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Professors at Play AI Playbook
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Learning, Education & Games: Volume Four
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Roll for Learning
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ADE for Games
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Learning, Education & Games: Volume Two
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Learning, Education & Games: Volume One
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Learning, Education & Games: Volume Three
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What Happens When We Play
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Usages des robots programmables BeeBot en classe : des objets pour apprendre, des objets à apprendre
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Quelles ressources pour enseigner l’informatique dans le premier degré ? Une étude de cas
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The Psychgeist of Pop Culture
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Ludifizierung und Gamification
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Adults in Play with Children
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The Psychgeist of Pop Culture
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The Psychgeist of Pop Culture
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Psychoanalytische Pädagogik: Perspektiven auf das kindliche Spiel
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Bildung für nachhaltige Entwicklung: Kontroversen und Debatten
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Paratextualizing Games
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Playful Materialities
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Guidelines for supporting children with disabilities' play. Methodologies, tools, and contexts
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Theater and Crisis
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The Playful Citizen
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Playing the Archive
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主题: Play
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主题: childhood studies
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主题: material culture studies
主题: thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and...
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Ludic Edulinguistics
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Playthings and Playtimes
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Barriers to Play and Recreation for Children and Young People with Disabilities. Exploring Environmental Factors
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Bevegelsesfellesskap i oppveksten
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Learning, Education & Games: Volume Four
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Play as Metaphor
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Die dunkle Seite des Spiels
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Children Reinventing Cinema
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Ruinen-Ästhetik
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The Psychgeist of Pop Culture
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Professors at Play AI Playbook
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Politiken des (digitalen) Spiels
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Klangwelten digitaler Spiele
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Make/Unmake
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Make/Unmake
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Toward a Ludic Architecture
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Medeia
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Young Children’s Play Practices with Digital Tablets
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The double game of music
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The Psychgeist of Pop Culture
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Ludic Narrans (Playing It Straight)
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Mental Health | Atmospheres | Video Games
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Ikimokyklinio amžiaus vaiko raida: žaidimas ir savireguliacija : monografija
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Digitalität tanzen!
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Affective Formation of Publics
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Wastelands?
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Sport, Spirituality, and Religion: New Intersections
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